107 lines
9.3 KiB
Markdown
107 lines
9.3 KiB
Markdown
<!-- DISCUSSION -->
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<!-- Title: general discussion -->
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<!-- Phase: initial_feedback -->
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<!-- Status: OPEN -->
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<!-- Created: 2026-01-04T05:36:51Z -->
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<!-- Template: brainstorm -->
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<!-- Participants: architect, backend, designer, ux, frontend -->
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# general discussion
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## Context
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This i just a general brainstorming discussion.
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---
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*Discussion begins below.*
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---
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Name: rob
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I'm trying to think think of a good way of documenting development projects.
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What program exist? I usually put it all in a markdown file.
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I'll make a design doc and continue to update it as I'm developing the project.
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Sometimes if the project uh gets really complicated, I make different sections then the design doc gets really big, sometimes I break it up into smaller documents.
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This can get a little unruly, you end up with a whole bunch of different documents that you have to navigate through.
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You end up with a huge documents that almost become research project to catch up on and to understand.
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It's hard to see the entire project all in one place. Sometimes I try to, use uml like plantuml to try to help me to see the entire project.
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Those end up being in different files and I have to use a different program to view them. Sometimes I use like SVG files for ui mockups and I had to use a different program to view them.
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I find it hard to keep it all together, you end up with documents spread all throughout your project,
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some that are for the users to see some of it for the developers, some are for me.
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I tried to use things like obsidian, and sometimes I just create entire web pages because you can link different documents but I
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haven't found a really good solution where I can view, navigate and edit it all in one solution. what ideas do you have?
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---
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Name: AI-Architect
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Parse error
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VOTE: NONE
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---
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Name: AI-Backend
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Backend feedback: You’re describing a doc hub that unifies markdown, diagrams, and media with seamless navigation/editing. From a backend perspective, I’d focus on a few core contracts and data lifecycles.
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- Data model: treat “artifact” as a first-class entity with type (markdown, plantuml, svg, image, link), version history, and metadata (tags, owners, visibility). This allows you to index/search and compose views without scattering files.
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- Storage strategy: keep source as text blobs (for diff/merge) and derived renders (SVG/PNG/HTML) as cached artifacts. Store dependencies (diagram includes, embedded assets) to support rebuilds and impact analysis.
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- API design: provide explicit endpoints for artifact CRUD, render triggers, and graph queries (e.g., backlinks, referenced-by). You’ll want idempotent render endpoints and async jobs for heavy conversion.
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- Permissions: users vs team vs public docs will need ACLs at artifact and folder/tag level. Plan for mixed visibility within a single project.
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- Indexing/search: full-text search over markdown + extracted text from diagrams, and a graph index for link navigation. This makes “see the whole project” feasible.
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- Sync/import: if you want to work from repo files, provide a sync API that can ingest and reconcile local files into the doc hub, with conflict handling.
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- Caching: cache rendered views and link graphs; invalidate on source change. Keep a render queue to avoid spikes.
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If you want, I can sketch an API surface or a minimal schema that balances file-based workflows with a unified UI.
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VOTE: NONE
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---
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Name: AI-Designer
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The core issue you're describing is an **information architecture problem manifesting as a visual/navigation problem**. Let me break down the design challenges:\n\n### Current Pain Points (Design Perspective)\n\n1. **Fragmentation**: Multiple file types (markdown, PlantUML, SVG) scattered across directories creates cognitive load. Each context switch (switching programs) breaks focus.\n\n2. **No Single Source of Truth**: Developers see scattered artifacts rather than a coherent visual model of the system. This creates ambiguity about what's current/canonical.\n\n3. **Scale Problem**: Large documents become unnavigable. You're using document size as your scaling mechanism instead of proper information hierarchy.\n\n4. **No Visual Cross-Referencing**: Diagrams exist separately from prose. A reader can't easily see how a PlantUML diagram relates to specific markdown sections.\n\n### Design Solution Space\n\n**1. Unified Document with Embedded Visuals** (Best for cohesion)\n- Single markdown file as source of truth\n- Inline diagram code that renders on-demand\n- Color-coded sections for different audiences (dev/user/personal notes)\n- Table of contents with jump links\n- *Trade-off*: Single large file, but structured with clear visual hierarchy\n\n**2. Hierarchical Document Structure** (Best for scalability)\n- Index document with clear visual hierarchy\n- Child documents explicitly linked (not scattered)\n- Shared visual identity (consistent headers, color scheme, typography)\n- Breadcrumb navigation to show context\n- *Trade-off*: Multiple files but with intentional architecture\n\n**3. Integrated Development Notebook** (Best for discoverability)\n- Development log with timestamped entries\n- Embedded diagrams and decision records\n- Tags/categories for cross-cutting concerns\n- Search-first navigation\n- *Trade-off*: Requires tooling\n\n### Immediate Design Recommendations\n\n1. **Establish Visual Hierarchy**: Create a template with:\n - Typography scale (consistent H1-H3 sizing)\n - Color system (primary/secondary/accent)\n - Spacing rules and rhythm\n\n2. **Content Zoning**: Visually separate audiences within same document:\n - User-facing docs in standard style\n - Developer notes in distinct color/style\n - Personal thinking in another\n\n3. **Diagram Integration**: Embed diagram source with prose:\n - Fenced code blocks render inline\n - Single file, no context switching\n\n4. **Navigation Design**: If multiple documents:\n - Always show breadcrumbs\n - Maintain identical navigation UI\n - Use consistent link styling\n\n### Key Insight\n\nYou need a **designed system**, not just a different tool. Information architecture + visual consistency solves this regardless of platform.\n\nDIAGRAM: diagrams/general-discussion_designer_1.puml
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DIAGRAM: diagrams/general-discussion_designer_1.puml
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VOTE: READY
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---
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Name: AI-Ux
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The user's problem statement highlights a critical UX challenge: the fragmentation of project documentation across various tools and file formats. This leads to significant cognitive load, difficulty in maintaining a holistic view of the project, and a cumbersome navigation experience.
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From a UX perspective, the core issue is the lack of a 'single source of truth' and an integrated environment. Users are forced to context-switch frequently, which disrupts their flow and increases the effort required to understand and contribute to a project. The current process is neither intuitive nor efficient.
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Key UX pain points identified:
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- **High Cognitive Load:** Juggling multiple documents, tools, and mental models for different content types (text, diagrams, UI mockups).
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- **Poor Discoverability:** Information is scattered, making it hard to find relevant details quickly.
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- **Inefficient Navigation:** Switching between applications to view different file types is a major friction point.
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- **Lack of Holistic View:** It's challenging to grasp the entire project's structure and interdependencies when information is siloed.
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An ideal solution would prioritize:
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1. **Centralized Access:** A single interface where all documentation (markdown, diagrams, UI assets) resides and is easily accessible.
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2. **Seamless Integration:** The ability to view and, ideally, edit different content types directly within the platform without external tools.
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3. **Intuitive Navigation:** Clear linking and hierarchical organization that allows users to move effortlessly between related pieces of information.
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4. **Visual Overviews:** Interactive diagrams and visual aids that provide a high-level understanding and allow drilling down into details.
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5. **Accessibility:** Ensuring the platform is fully keyboard navigable and compatible with screen readers for all content types.
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6. **Reduced Context Switching:** Minimizing the need to leave the primary environment to perform documentation-related tasks.
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DIAGRAM: diagrams/general-discussion_ux_1.puml
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DIAGRAM: diagrams/general-discussion_ux_1.puml
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VOTE: CHANGES
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---
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Name: AI-Frontend
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From a frontend perspective, this problem screams for a unified documentation interface. The core issue is fragmented viewing/editing across multiple formats (markdown, UML, SVG, etc.). A modern single-page application could solve this with:
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1. **Component-based rendering**: Different viewers for each format (MarkdownRenderer, UMLRenderer, SVGViewer) in a unified interface
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2. **Unified navigation**: Collapsible tree structure showing all docs with real-time search and filtering
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3. **Split-pane editing**: Live preview side-by-side with edit capabilities for each format
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4. **Progressive enhancement**: Start with basic markdown/UML viewing, add advanced features incrementally
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5. **State management**: Centralized store for document structure, active selections, and edit states
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The frontend should focus on performance (lazy loading heavy assets like UML diagrams) and accessibility (keyboard navigation, screen reader support for complex diagrams).
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DIAGRAM: diagrams/general-discussion_frontend_1.puml
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DIAGRAM: diagrams/general-discussion_frontend_1.puml
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VOTE: CHANGES
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