119 lines
4.1 KiB
Python
119 lines
4.1 KiB
Python
"""Tests for the GUI controller's in-process command execution (no display)."""
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import pytest
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pytest.importorskip("PySide6")
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from PySide6.QtCore import QCoreApplication # noqa: E402
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from woodshop import driver # noqa: E402
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from woodshop.gui.controller import Controller # noqa: E402
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_app = QCoreApplication.instance() or QCoreApplication([])
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def _controller(tmp_path):
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return Controller(str(tmp_path / "scene.json"))
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def test_execute_calls_with_symbols(tmp_path):
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"""The controller's executor applies wood-* calls in-process, with $N."""
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c = _controller(tmp_path)
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calls = [
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{"tool": "wood-place", "args": {"stock": "2x4", "length": "4 ft"}},
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{"tool": "wood-place", "args": {"stock": "2x4", "length": "2 ft"}},
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{"tool": "wood-stand", "args": {"part": "$2"}},
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{"tool": "wood-join", "args": {"part_b": "$2", "to": "$1", "angle": "0"}},
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]
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driver.dispatch(calls, verbose=False, executor=c.execute_call)
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assert [p.id for p in c.scene.parts] == ["p1", "p2"]
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assert c.scene.get_part("p2").is_vertical
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assert len(c.scene.joints) == 1
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def test_button_ops_and_persistence(tmp_path):
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c = _controller(tmp_path)
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c.place("2x4", 48)
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c.stand() # acts on selection (p1)
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assert c.scene.get_part("p1").is_vertical
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c.duplicate() # p2
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assert len(c.scene.parts) == 2
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c.delete() # deletes selection p2
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assert [p.id for p in c.scene.parts] == ["p1"]
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# changes are persisted to disk
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from woodshop.scene import Scene
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assert len(Scene.load(c.scene_path).parts) == 1
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def test_select_and_undo_redo(tmp_path):
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c = _controller(tmp_path)
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c.place("2x4", 24)
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c.place("2x4", 36)
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c.select("p1")
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assert c.selected_id == "p1"
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c.undo() # removes p2
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assert len(c.scene.parts) == 1
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c.redo()
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assert len(c.scene.parts) == 2
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def test_toggle_multiselect(tmp_path):
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c = _controller(tmp_path)
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c.place("2x4", 24)
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c.place("2x4", 24)
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c.select("p1")
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c.toggle("p2")
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assert set(c.selected) == {"p1", "p2"}
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c.toggle("p1") # ctrl-click again removes it
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assert c.selected == ["p2"]
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def test_group_move_is_single_undo(tmp_path):
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c = _controller(tmp_path)
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for _ in range(3):
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c.place("2x4", 24)
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c.set_selected(["p1", "p2", "p3"])
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c.move_selected(dy=4) # "move these 4 inches in +y"
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assert all(p.position_in[1] == 4 for p in c.scene.parts)
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c.undo() # one undo reverts the whole group
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assert all(p.position_in[1] == 0 for p in c.scene.parts)
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def test_feature_preview_then_apply(tmp_path):
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c = _controller(tmp_path)
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c.place("2x4", 12)
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c.add_feature("mortise") # active feature with defaults
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orig = c.active_feature_obj().depth_in
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c.set_preview(depth_in=orig + 0.5) # preview only — model unchanged
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assert c.preview is not None
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assert c.active_feature_obj().depth_in == orig
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c.apply_preview() # commit
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assert c.preview is None
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assert c.active_feature_obj().depth_in == orig + 0.5
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def test_feature_preview_mesh_builds():
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pytest.importorskip("pyvista")
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from woodshop.scene import Scene
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from woodshop.viewer import feature_preview_mesh
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s = Scene(); s.place("2x4", 12)
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feat = s.add_feature("p1", "hole", face="top", along_in=6, diameter_in=0.5)
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assert feature_preview_mesh(s.get_part("p1"), feat).n_points > 0
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def test_fit_mortise_to_tenon(tmp_path):
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c = _controller(tmp_path)
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c.place("2x4", 24)
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c.add_feature("tenon") # f1 on p1, active
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c.scene.edit_feature("f1", width_in=1.0, height_in=0.75, depth_in=1.5)
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c.place("2x4", 24)
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c.add_feature("mortise") # f2 on p2, now active
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c.fit_feature("f1") # fit the mortise to the tenon
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_, m = c.scene.find_feature("f2")
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assert m.width_in == 1.0 + 1 / 32 # pocket = tongue + clearance
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assert m.height_in == 0.75 + 1 / 32
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assert m.depth_in == 1.5 + 1 / 32
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def test_unknown_tool_is_safe(tmp_path):
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c = _controller(tmp_path)
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assert "unknown" in c.execute_call("wood-bogus", {}).lower()
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